Deep Blue Requiem is a first-person puzzle-solving psychological horror game. With a focus on interaction, puzzle-solving systems, and unique cinematic narration, the player needs to act as Atlas, a marine researcher, and explore the conspiracy behind the tsunami disaster.
Itch Page ↗
TIMELINE & STATUS
1 Year · Team of 9+
TOOLS
Unity, Blender, Adobe Photoshop, Adobe Premiere Pro
ROLE
Lead Game Designer
SKILLS
Game Design, Level Design, Set Dressing, Environmental Design, Project Management



